
Current Projects
- Home
- College of Business
- School of Technology and Innovation
- iEX Center
- Current Projects
2025 iEX Projects
- Project Java follows a phased development approach to create an immersive AR experience. The final iteration of this app after multiple phases will scan key campus landmarks, starting with the Bell Tower, integrating detailed AR overlays that provide historical and cultural insights through multimedia content. The project is being conducted in partnership with Husson’s Career Services as a pilot for future partnerships with the National Park Service, Bangor Beautiful, and Hirundo Wildlife Refuge.
- Project Cheers is a VR headset deployment that leverages virtual reality to simulate a hospitality-related environment to assist in education and employee training. This project is being conducted in partnership with Husson University’s Hospitality program and Geaghan’s Brewery; a Bangor area restaurant. The interactive VR environment is a prototypical restaurant lounge inspired by the Geaghan’s facility where users can navigate through the space and interact with various objects to support the pedagogical needs of the Hospitality program.
- Project XRTalks is a studio podcast utilizing the Augmented Reality Hub as a high tech studio. This project is being conducted in partnership with Husson University’s Sports Journalism program and by extension the Video Production program to support the pedagogical needs of both academic programs.
- Project Magistrate is a WebXR application that leverages virtual reality to simulate a Mock Trial courtroom simulation for pedagogical purposes. This project was conducted in partnership with Husson University’s Legal Studies and Criminal Justice programs. Phase 2 - XR Practicum students are finalizing the implementation of documentation & videos for project deployment.
- Project Cronkite:S2 involves an application of the Virtual Production System (VPS) to provide a virtual set for the staging and recording of a remote on-location student-driven news report. This project is being conducted in partnership with Husson University’s Sports Journalism program and by extension the Video Production program to support the pedagogical needs of both academic programs.
- Project Cashman is a LIDAR scan and cleanup of the Nite Show set. The iEX team will scan the physical set leveraging the Leica 360 for archival and comparison purposes. This is an extension of former Project Stagecraft aligning digital twin creation and 3d point cloud environments.
- Project Echo is an innovative initiative focused on leveraging digital twin environments to advance robotic telepresence. The project involves a comprehensive literature review and patent development to establish a strong research and technical foundation. Echo uses Python and the PiCar-X platform. This platform operates on Raspberry Pi and supports AI-driven functionalities like object tracking. We will evaluate various prototypes to refine virtual simulations and physical robotic implementations, contributing to the broader goal of enhancing telepresence technology.
- Project Finch is a deployment of the XR Reading app, an innovative tool designed to evaluate reading fluency by analyzing eye movement. The project team will learn how to use the app and deploy it in a classroom environment. We plan to leverage the Hololens 2 headset for Project Finch. This project also serves to further our working relationship with Ted Dinsmore.
- Project Sim involves creating a digital twin of Husson University’s Nursing Simulation Lab leveraging both LiDar scanning and model creation. The project is multi-phased and will be implemented over a series of semesters. This project is being conducted in partnership with Husson University’s Nursing and OT programs to support the marketing and pedagogical needs of the program.
- Project Watson is a VR simulation application that leverages virtual reality to simulate a crime scene environment for pedagogical purposes. This project is being conducted in partnership with Husson University’s Legal Studies and Criminal Justice programs.
Previously Completed Projects
- Project Merv - partnership with Husson’s Journalism program to leverage the virtual production system for staging and recording of student-driven interview TV shows.
- Project Robot Smoothie - partnership with Husson’s Video Production program to leverage the virtual production system for staging and recording of student-driven short films.
- Project Zen Den - partnership with Husson’s Wellness Center to leverage immersive VR technology to support wellness, relaxation, and mindfulness for students, faculty, and staff during periods of high stress such as finals week.
- Project Visible Vectors - partnership with Husson’s College of Science and Humanities to leverage immersive VR technology to aid in the instruction of vector and other spatial mathematics.
- Project Dreamscape involves an application of the Virtual Production System (VPS) to provide film and video production students the experience of working with the VPS in the staging and recording of simulated drone or crane film shots. This project is being conducted in partnership with Husson University’s Video Production program to support the pedagogical needs of the program.
- Project Carson involves an application of the Virtual Production System (VPS) to provide a virtual set for the staging and recording of a student-driven interview television show. This project is being conducted in partnership with Husson University’s Sports Journalism program and by extension the Video Production program to support the pedagogical needs of both academic programs.
- Project Cronkite involves an application of the Virtual Production System (VPS) to provide a virtual set for the staging and recording of a remote on-location student-driven news report. This project is being conducted in partnership with Husson University’s Sports Journalism program and by extension the Video Production program to support the pedagogical needs of both academic programs.
- Project Phantasm involves an application of the Virtual Production System to provide film and video production students the experience of working with the VPS in the staging and recording of simulated drone or crane film shots. This project is being conducted in partnership with Husson University’s Video Production program to support the pedagogical needs of the program.
- Project Fallon is an application of the Virtual Production System (VPS) to provide a virtual Basketball Court for a student-driven interview show. This project is being conducted in partnership with Husson University’s Journalism program and by extension the NESCom Productions to support the pedagogical needs of both academic programs.
- Project Reverie involves an application of the Virtual Production System (VPS) to provide film and video production students the experience of staging and recording of simulated crane film shots and implementation of scenic elements and props into the VPS. This project is being conducted in partnership with Husson University’s Video Production program to support the pedagogical needs of the program.
Project Magistrate Images


For more information
Name |
Phone and Email | Address |
---|---|---|
![]() Director, iEX Center and Associate Professor |
207.941.7195 williamsbrave@husson.edu |
167 Harold Alfond Hall Husson University 1 College Circle Bangor, Maine 04401 |